• Manual
  • Scripting API
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  • Introduction
  • How To Install
  • Runtime Objects
    • Creating Runtime Objects
    • Runtime Object Properties
  • Events
    • Event Objects
    • Event Listeners
    • Hello World Example
  • Runtime Items
    • Value Items
    • Reference Items
  • Runtime Lists
    • Value Lists
    • Reference Lists
  • Populators
  • State Machines
    • Using State Machines
    • State Machine Controllers
    • Using State Machine Controllers
  • Versioning Your Apps
  • Modular Scene Loading
  • Attributes
  • License
  • Advanced Topics
    • Settings
    • Why The Resources Folder?
    • Strings as Value Types?
    • Extending The Framework

Advanced Topics

There's a lot to discover about Scriptable Framework beyond the basics this manual has gone over so far. These articles will explain some of the finer details to help you better understand what goes on behind the curtains and how you can customise it to fit your bespoke needs.

If something is still unclear or not covered by the documentation, please submit an issue or get in touch!

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