• Manual
  • Scripting API
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  • ScriptableFramework
    • AnimatorList
    • AnimatorListPopulator
    • AnimatorReference
    • AnimatorReferencePopulator
    • AppEvent
    • AppEvent<T>
    • AppEventBase
    • AppEventListener
    • AppEventListener<T>
    • AppEventListenerBase
    • AppVersion
    • BoolEvent
    • BoolEventListener
    • BoolList
    • BoolResponse
    • BoolValue
    • BoundsEvent
    • BoundsEventListener
    • BoundsResponse
    • ColorEvent
    • ColorEventListener
    • ColorList
    • ColorResponse
    • ColorValue
    • DataString
    • DefaultState
    • Dragable
    • Extensions
    • FloatEvent
    • FloatEventListener
    • FloatList
    • FloatResponse
    • FloatValue
    • FoldoutAttribute
    • GameObjectList
    • GameObjectListPopulator
    • GameObjectReference
    • GameObjectReferencePopulator
    • InputValidation
    • IntEvent
    • IntEventListener
    • IntList
    • IntResponse
    • IntValue
    • IReferenceContainer
    • IValueContainer
    • MeshRendererList
    • MeshRendererListPopulator
    • MeshRendererReference
    • MeshRendererReferencePopulator
    • PathType
    • Platform
    • ReferenceItem<T>
    • ReferenceList<T>
    • ReleaseType
    • RuntimeItem<T>
    • RuntimeList<T>
    • RuntimeObject
    • RuntimeObjectManager
    • SceneAsset
    • SceneAsset.SceneLoadException
    • SearchableEnumAttribute
    • StateChange
    • StateMachine
    • StateMachineBase
    • StateMachineController
    • StateMachineReset
    • StateToggle
    • StringEvent
    • StringEventListener
    • StringList
    • StringResponse
    • StringValue
    • TransformList
    • TransformListPopulator
    • TransformReference
    • TransformReferencePopulator
    • ValueItem<T>
    • ValueList<T>
    • Vector2Event
    • Vector2EventListener
    • Vector2List
    • Vector2Response
    • Vector2Value
    • Vector3Event
    • Vector3EventListener
    • Vector3List
    • Vector3Response
    • Vector3Value
  • ScriptableFramework.CustomEditors
    • AppEventEditor
    • AppEventListenerEditor
    • AppVersionEditor
    • DataStringEditor
    • EditorOverride
    • EditorOverride.Cache
    • EditorOverride.Colors
    • FrameworkExtensions
    • RuntimeObjectEditor
    • RuntimeObjectManagerEditor
    • SceneAssetEditor
    • SearchableEnumDrawer
    • SearchablePopup
  • ScriptableFramework.Tests
    • AppEventGenericTests
    • AppEventGenericTests.ClearData
    • AppEventGenericTests.RaiseEvent
    • AppEventGenericTests.RegisterListener
    • AppEventGenericTests.UnregisterListener
    • AppEventListenerGenericTests
    • AppEventListenerGenericTests.OnEventRaised
    • AppEventListenerGenericTests.RegisterSelf
    • AppEventListenerGenericTests.UnregisterSelf
    • AppEventListenerTests
    • AppEventListenerTests.OnEventRaised
    • AppEventListenerTests.RegisterSelf
    • AppEventListenerTests.UnregisterSelf
    • AppEventTests
    • AppEventTests.ClearData
    • AppEventTests.RaiseEvent
    • AppEventTests.RegisterListener
    • AppEventTests.UnregisterListener
    • DataStringTests
    • ListenerResponder
    • ReferenceItemTests
    • ReferenceItemTests.ClearData
    • ReferenceItemTests.ClearWithForAssetReferencingOnly
    • ReferenceListTests
    • ReferenceListTests.ClearData
    • ReferenceListTests.ClearWithForAssetReferencingOnly
    • StateMachineTests
    • StateMachineTests.ClearData
    • StateMachineTests.ReapplyState
    • StateMachineTests.UpdateStateForAll
    • StateMachineTests.UpdateStateForIndex
    • StateMachineTests.UpdateStateForRange
    • StateMachineTests.UpdateStateForSingle
    • StateToggleTests
    • StateToggleTests.RespondToStateMachineChange
    • StateToggleTests.UpdateStateMachine
    • StringListTests
    • ValueItemTests
    • ValueItemTests.ClearData
    • ValueListTests
    • ValueListTests.ClearData

Class AnimatorList

A ReferenceList which can hold a list of Animators. Also has some convenience methods for interacting with all items at once.

Inheritance
System.Object
RuntimeObject
RuntimeList<Animator>
ReferenceList<Animator>
AnimatorList
Implements
IReferenceContainer
Inherited Members
ReferenceList<Animator>.forAssetReferencingOnly
ReferenceList<Animator>.ForAssetReferencingOnly
ReferenceList<Animator>.Initialise(Int32)
ReferenceList<Animator>.Clear()
RuntimeList<Animator>.items
RuntimeList<Animator>.Item[Int32]
RuntimeList<Animator>.Count
RuntimeList<Animator>.IsReadOnly
RuntimeList<Animator>.Add(Animator)
RuntimeList<Animator>.AddRange(IEnumerable<Animator>)
RuntimeList<Animator>.Initialise(IEnumerable<Animator>)
RuntimeList<Animator>.Remove(Animator)
RuntimeList<Animator>.GetItem(Int32)
RuntimeList<Animator>.SetItem(Int32, Animator)
RuntimeList<Animator>.Reset()
RuntimeList<Animator>.IndexOf(Animator)
RuntimeList<Animator>.Insert(Int32, Animator)
RuntimeList<Animator>.RemoveAt(Int32)
RuntimeList<Animator>.Contains(Animator)
RuntimeList<Animator>.CopyTo(Animator[], Int32)
RuntimeList<Animator>.GetEnumerator()
RuntimeList<Animator>.ToArray()
RuntimeList<Animator>.ToList()
Namespace: ScriptableFramework
Assembly: cs.temp.dll.dll
Syntax
public class AnimatorList : ReferenceList<Animator>, IList<Animator>, IReferenceContainer

Methods

SetBoolToAll(String, Boolean)

Sets the value of the given boolean parameter to all Animators in the list.

Declaration
public virtual void SetBoolToAll(string name, bool value)
Parameters
Type Name Description
System.String name

The parameter name

System.Boolean value

The new parameter value

SetFloatToAll(String, Single)

Sets the value of the given float parameter to all Animators in the list.

Declaration
public virtual void SetFloatToAll(string name, float value)
Parameters
Type Name Description
System.String name

The parameter name

System.Single value

The new parameter value

SetIntegerToAll(String, Int32)

Sets the value of the given integer parameter to all Animators in the list.

Declaration
public virtual void SetIntegerToAll(string name, int value)
Parameters
Type Name Description
System.String name

The parameter name

System.Int32 value

The new parameter value

SetTriggerToAll(String)

Sets the value of the given trigger parameter to all Animators in the list.

Declaration
public virtual void SetTriggerToAll(string name)
Parameters
Type Name Description
System.String name

The parameter name

Implements

IReferenceContainer
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