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  • ScriptableFramework
    • AnimatorList
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    • AppEvent
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  • ScriptableFramework.CustomEditors
    • AppEventEditor
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    • FrameworkExtensions
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    • SearchableEnumDrawer
    • SearchablePopup
  • ScriptableFramework.Tests
    • AppEventGenericTests
    • AppEventGenericTests.ClearData
    • AppEventGenericTests.RaiseEvent
    • AppEventGenericTests.RegisterListener
    • AppEventGenericTests.UnregisterListener
    • AppEventListenerGenericTests
    • AppEventListenerGenericTests.OnEventRaised
    • AppEventListenerGenericTests.RegisterSelf
    • AppEventListenerGenericTests.UnregisterSelf
    • AppEventListenerTests
    • AppEventListenerTests.OnEventRaised
    • AppEventListenerTests.RegisterSelf
    • AppEventListenerTests.UnregisterSelf
    • AppEventTests
    • AppEventTests.ClearData
    • AppEventTests.RaiseEvent
    • AppEventTests.RegisterListener
    • AppEventTests.UnregisterListener
    • DataStringTests
    • ListenerResponder
    • ReferenceItemTests
    • ReferenceItemTests.ClearData
    • ReferenceItemTests.ClearWithForAssetReferencingOnly
    • ReferenceListTests
    • ReferenceListTests.ClearData
    • ReferenceListTests.ClearWithForAssetReferencingOnly
    • StateMachineTests
    • StateMachineTests.ClearData
    • StateMachineTests.ReapplyState
    • StateMachineTests.UpdateStateForAll
    • StateMachineTests.UpdateStateForIndex
    • StateMachineTests.UpdateStateForRange
    • StateMachineTests.UpdateStateForSingle
    • StateToggleTests
    • StateToggleTests.RespondToStateMachineChange
    • StateToggleTests.UpdateStateMachine
    • StringListTests
    • ValueItemTests
    • ValueItemTests.ClearData
    • ValueListTests
    • ValueListTests.ClearData

Class StateMachineTests.ClearData

Inheritance
System.Object
StateMachineTests.ClearData
Namespace: ScriptableFramework.Tests
Assembly: cs.temp.dll.dll
Syntax
public class ClearData

Methods

AddToList(Int32)

Declaration
public void AddToList(int instances)
Parameters
Type Name Description
System.Int32 instances

ClearActiveGameObjectSuccess()

Declaration
public void ClearActiveGameObjectSuccess()

ClearInactiveGameObjectSuccess()

Declaration
public void ClearInactiveGameObjectSuccess()

ClearSuccess()

Declaration
public void ClearSuccess()

ClearWithAllActiveDefault()

Declaration
public void ClearWithAllActiveDefault()

ClearWithEmptyList()

Declaration
public void ClearWithEmptyList()

ClearWithNoneActiveDefault()

Declaration
public void ClearWithNoneActiveDefault()

ClearWithNullItemInList()

Declaration
public void ClearWithNullItemInList()

ClearWithNullList()

Declaration
public void ClearWithNullList()

CreateRuntimeObjects()

Declaration
public void CreateRuntimeObjects()

ResetSuccess()

Declaration
public void ResetSuccess()
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