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  • ScriptableFramework
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  • ScriptableFramework.CustomEditors
    • AppEventEditor
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  • ScriptableFramework.Tests
    • AppEventGenericTests
    • AppEventGenericTests.ClearData
    • AppEventGenericTests.RaiseEvent
    • AppEventGenericTests.RegisterListener
    • AppEventGenericTests.UnregisterListener
    • AppEventListenerGenericTests
    • AppEventListenerGenericTests.OnEventRaised
    • AppEventListenerGenericTests.RegisterSelf
    • AppEventListenerGenericTests.UnregisterSelf
    • AppEventListenerTests
    • AppEventListenerTests.OnEventRaised
    • AppEventListenerTests.RegisterSelf
    • AppEventListenerTests.UnregisterSelf
    • AppEventTests
    • AppEventTests.ClearData
    • AppEventTests.RaiseEvent
    • AppEventTests.RegisterListener
    • AppEventTests.UnregisterListener
    • DataStringTests
    • ListenerResponder
    • ReferenceItemTests
    • ReferenceItemTests.ClearData
    • ReferenceItemTests.ClearWithForAssetReferencingOnly
    • ReferenceListTests
    • ReferenceListTests.ClearData
    • ReferenceListTests.ClearWithForAssetReferencingOnly
    • StateMachineTests
    • StateMachineTests.ClearData
    • StateMachineTests.ReapplyState
    • StateMachineTests.UpdateStateForAll
    • StateMachineTests.UpdateStateForIndex
    • StateMachineTests.UpdateStateForRange
    • StateMachineTests.UpdateStateForSingle
    • StateToggleTests
    • StateToggleTests.RespondToStateMachineChange
    • StateToggleTests.UpdateStateMachine
    • StringListTests
    • ValueItemTests
    • ValueItemTests.ClearData
    • ValueListTests
    • ValueListTests.ClearData

Class StateMachineTests.UpdateStateForRange

Inheritance
System.Object
StateMachineTests.UpdateStateForRange
Namespace: ScriptableFramework.Tests
Assembly: cs.temp.dll.dll
Syntax
public class UpdateStateForRange

Methods

AddToList(Int32)

Declaration
public void AddToList(int instances)
Parameters
Type Name Description
System.Int32 instances

CreateRuntimeObjects()

Declaration
public void CreateRuntimeObjects()

UpdateStateActiveGameObjectSuccess()

Declaration
public void UpdateStateActiveGameObjectSuccess()

UpdateStateInactiveGameObjectSuccess()

Declaration
public void UpdateStateInactiveGameObjectSuccess()

UpdateStateMiddleFalse()

Declaration
public void UpdateStateMiddleFalse()

UpdateStateSuccess()

Declaration
public void UpdateStateSuccess()

UpdateStateTwiceSuccess()

Declaration
public void UpdateStateTwiceSuccess()

UpdateStateWithNegative()

Declaration
public void UpdateStateWithNegative()

UpdateStateWithNullItemInList()

Declaration
public void UpdateStateWithNullItemInList()

UpdateStateWithNullList()

Declaration
public void UpdateStateWithNullList()

UpdateStateWithOutOfRangeIndex()

Declaration
public void UpdateStateWithOutOfRangeIndex()
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