Class GameObjectListPopulator
Utility component to populate a GameObjectList
with GameObjects in the scene.
Inheritance
System.Object
GameObjectListPopulator
Namespace: ScriptableFramework
Assembly: cs.temp.dll.dll
Syntax
public class GameObjectListPopulator : MonoBehaviour
Fields
items
The array of objects to populate the ReferenceList
with.
Declaration
public GameObject[] items
Field Value
Type | Description |
---|---|
GameObject[] |
referenceList
The ReferenceList
to be populated by this component.
Declaration
public GameObjectList referenceList
Field Value
Type | Description |
---|---|
GameObjectList |