Class GameObjectReferencePopulator
Utility component to populate a GameObjectReference with a GameObject in the scene.
Inheritance
System.Object
GameObjectReferencePopulator
Namespace: ScriptableFramework
Assembly: cs.temp.dll.dll
Syntax
public class GameObjectReferencePopulator : MonoBehaviour
Fields
item
The object to populate the ReferenceItem with.
Declaration
public GameObject item
Field Value
| Type | Description |
|---|---|
| GameObject |
referenceItem
The ReferenceItem to be populated by this component.
Declaration
public GameObjectReference referenceItem
Field Value
| Type | Description |
|---|---|
| GameObjectReference |