Class GameObjectReferencePopulator
Utility component to populate a GameObjectReference
with a GameObject in the scene.
Inheritance
System.Object
GameObjectReferencePopulator
Namespace: ScriptableFramework
Assembly: cs.temp.dll.dll
Syntax
public class GameObjectReferencePopulator : MonoBehaviour
Fields
item
The object to populate the ReferenceItem
with.
Declaration
public GameObject item
Field Value
Type | Description |
---|---|
GameObject |
referenceItem
The ReferenceItem
to be populated by this component.
Declaration
public GameObjectReference referenceItem
Field Value
Type | Description |
---|---|
GameObjectReference |